I like Shadowdark here. If I'm spending 10 minutes analyzing a small wall section (this is after walking into the room using a snail pace tier exploration turn), then I only get 16%? Come on. Secret doors can't be THAT well hidden.
This rule keeps being parroted in every retroclone but I wonder if anyone is actually playing it by RAW, where even if the party suspects the door is there and they all search together it's still likely they won't find it. And then most of these doors are just "cold" with no tells or anything!
If there is a secret door in an adventure, I want it to be found. Like you I will re-write the description to add a subtle tell. If they actually interact with the tell then there's a very good chance they'll find it.
I definitely do not want a generic "I search for secret doors" every time they walk into a room like those examples of play either.
> “Yeah so you have two low feet holds; pegs basically. You feet are about a foot apart, your right one about 4 inches higher than the left. You left hand is in a two-finger pocket and your right hand is in a gnarly crimped side cling. You’ve got a higher left foot that would put you into a drop knee and then could gaston over to…”
I read this and immediately went...wait, does this guy rock climb? Then went and checked your profile. Good stuff LoL
I LOVE rock climbing though still at a very amateur level. It was cool to find a description here.
I've been involved in a lot of different sports and outdoor activities over my years and I have consistently found that the rock climbing community is some of the kindest most helpful group of people I've ever encountered in a sport.
Hikers and rock climbers are so consistently just awesome people.
I like Shadowdark here. If I'm spending 10 minutes analyzing a small wall section (this is after walking into the room using a snail pace tier exploration turn), then I only get 16%? Come on. Secret doors can't be THAT well hidden.
This rule keeps being parroted in every retroclone but I wonder if anyone is actually playing it by RAW, where even if the party suspects the door is there and they all search together it's still likely they won't find it. And then most of these doors are just "cold" with no tells or anything!
If there is a secret door in an adventure, I want it to be found. Like you I will re-write the description to add a subtle tell. If they actually interact with the tell then there's a very good chance they'll find it.
I definitely do not want a generic "I search for secret doors" every time they walk into a room like those examples of play either.
Yeah, I think it’s telling that in all of the books I read, only S&W includes an example of play that uses its own rules as written.
I’d love to find out how the original GMs for the various systems *actually* played, so we can write *that* down instead
> “Yeah so you have two low feet holds; pegs basically. You feet are about a foot apart, your right one about 4 inches higher than the left. You left hand is in a two-finger pocket and your right hand is in a gnarly crimped side cling. You’ve got a higher left foot that would put you into a drop knee and then could gaston over to…”
I read this and immediately went...wait, does this guy rock climb? Then went and checked your profile. Good stuff LoL
I LOVE rock climbing though still at a very amateur level. It was cool to find a description here.
At one point in time, somewhere around 3/4ths of my table were consistently bouldering :D
I love it. I’ve been bouldering since ~2016; such a cool community and fun activity
I've been involved in a lot of different sports and outdoor activities over my years and I have consistently found that the rock climbing community is some of the kindest most helpful group of people I've ever encountered in a sport.
Hikers and rock climbers are so consistently just awesome people.