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Colton Terry's avatar

I really like this break down. Well done! I'd be curious what a dolmenwood breakdown would look like, though I imagine that it would be a ton of work.

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Trev's avatar

Hello Beau. I've just discovered your blog, read the excellent Black Wyrm analysis, review is too weak to describe that epic. Now I'm working my way through this one. I assume there will be a test. Anyway, for Knave 2e Relic Magic, my understanding is that the PCs accumulate relics by completing missions for divine or demonic patrons. Once they have these relics they can have as many active blessings as they have relics, up to their CHA, as long as they remain in good standing with the issuing patrons. They can choose which blessings are active each morning.

For example. Brother Thomas visits the shrine of St Agnes the Truthful. Agnes visits him in a vision and commands him to carry her image, an icon pendant, and tell no lies for a month. Thomas successfully completes this mission and returns to the shrine to be judged and presents the icon pendant for blessing. Agnes blesses his pendant with the power to detect lies and it becomes a relic. This blessing is similar in power to Spell 91, Truth Sense, but always usable while active. As long as Brother Thomas continues to bear the relic pendant, and remains truthful himself, he retains the active blessing to detect lies when he hears them. For a year Thomas bears the pendant relic and tells no lies. He reveals many falsehoods in others and donates a pair of fine silver candlesticks to the shrine. St Agnes shows her pleasure in her trusted servant by extending his blessing. The relic now additionally gives him the power to understand all words spoken in his presence. Some time later Thomas is forced to tell a lie, losing his good standing with St Agnes, and his blessings no longer function. He returns to St Agnes' shrine and asks forgiveness. Agness demands that he find and bring to justice a thief who has stolen from one of her worshipers. Thomas investigates the crime, finds the thief and hands them over to the magistrate for punishment. The saint then forgives Thomas his former transgression and restores the blessings to his relic pendant as long as remains truthful.

I quite like the way this works. There isn't much in the way of mechanical guidance, but it could be used to create a very specific set of tailored powers, and responsibilities, for cleric or paladin style characters.

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