Discussion about this post

User's avatar
Rev's avatar

As someone who is creating a "system" from a mash-up of D&D from old editions and OSR inspired products this is a good list to check off from.

I would add off the top of my head:

What classes can use what specific magic items? If you are pulling from various sources and adding new classes, etc., it will be good to know this beforehand.

How do poisons work?

How does energy (level) drain work?

orodley's avatar

Here's another which comes up all the time yet I rarely see addressed:

My ally is incapacitated (unconscious, dead, paralysed, etc). Can I drag them to safety? How fast can I move in so doing? Does it just use my movement or my action as well? Or if not my action perhaps it just occupies both hands? What if two or more of us are helping?

7 more comments...

No posts

Ready for more?